[Engineering Feature]
To Be Almost Human Or Not To Be, That Is The Question
Researchers are developing robots that will assist the elderly and disabled, but the vote is split on how human-like they should become.
Daniel Harris
ED Online ID #14763
February 15, 2007
Copyright © 2006 Penton Media, Inc., All rights reserved. Printing of this document is for personal use only.
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Soon, robots will be able to help the elderly and disabled
answer the door, prepare a meal, take their medicine, and
even get from a bed to a wheelchair (Fig. 1). As the number of retirees in the U.S., Japan, and other parts of the
world continues to rise at an alarming rate, the need for
robotic assistants becomes more prevalent.
A number of factors play into this need. More and more
people are waiting until later in life to have children, making it difficult for adult children to care for elderly parents. And with the rising cost of healthcare, it's becoming increasingly costly for patients and their
families to afford home health aides, personal nurses, and the like. So if
robots can become affordable (and insurance companies would be willing to
contribute to the cost), the non-human caregivers could revolutionize the
way healthcare is provided.
The changing face of healthcare is prompting companies like Honda to
kick their research into high gear. Yet researchers disagree about how these
robots should appear and operate.
TWO RESEARCHERS, TWO OPINIONS
Hiroshi Ishiguro, a professor in Osaka University's Department of Adaptive Machine Systems, believes
robots should look, act, and even feel like humans. (See figure). Yet Stephen Keeney, the
project leader for Honda America's North American Advanced Step in Innovative Mobility (ASIMO), says
they will have to look more artificial and like something out of a
sci-fi movie before humans will
accept them.
"The Japanese want humanoid robots,
especially the elderly," says Ishiguro.
"Japanese culture is very robot-centric,
as they are used as toys from early childhood, and children in Japan love to play
with real androids. There are even special
places for androids in Japan, and they
are constantly shown in cartoons and
movies. Therefore, Japanese people are
much more accepting of androids."
There's a different perspective in the
West, where Keeney says robots aren't
meant to replace human workers.
"Rather," he says, "they are meant to
be a machine to help make our lives better. We should always be cognizant that
ASIMO is a machine and should be
approachable and not be scary to children. It is a comfortable middle ground
between machine and humanoid
androids that others are working on."
ASIMO ON THE GO
Five unique
processing systems control the ASIMO,
and in terms of compute power, each system would rival today's top-end personal
computers. Honda's engineers also had
to devise complex algorithms for predictive step taking, including walking, running, running in circles, and climbing
steps. This was particularly challenging
because no study has ever really revealed
the logic behind how humans walk, shift
their weight, and avoid objects.
ASIMO is the culmination of 20 years
of research and development. It uses sensors and algorithms to process moving
objects and access distance and direction.
For example, ASIMO stops when someone walks in front of it. Much like bats
as they navigate and find prey, it also
uses supersonic waves to sense movement and map its environment.
Other sensors enable ASIMO to better interact with humans. It can recognize postures and gestures, distinguish
voices and sounds, identify the source of
sounds, and distinguish between up to
10 different human faces. It can even
address people by name.
Working in conjunction with an
infrared laser beam, two visual cameras
in the eyes and two infrared cameras help
ASIMO find objects on the floor up to
six feet away. The infrared cameras use
landmarks placed on the floor so ASIMO
can reposition and recalibrate itself within its environment. The markers consist
of two triangles with different markings, so ASIMO can differentiate between
them. It then uses itself and the two
markers to triangulate its position.
Network integration lets ASIMO
access the Internet and provide news,
weather, and other info. It can integrate
with a user's network system to access
information about people at an event,
show a picture of the visitor's face, and
then guide visitors to their destination.
A series of actuators in the robot's
joints provides 34 degrees of freedom,
including three for head rotation and
up/down movement, seven for each arm,
two for each hand (not including joints
for five bending fingers), six in each leg,
and one for the torso.
ASIMO FOR THE ELDERLY AND
DISABLED
Robots must take on some
human characteristics to deliver the kind
of care a human counterpart provides.
"We are making a humanoid robot
instead of one that runs on treads or
wheels to deal with steps, doorknobs,
and so on, so it can operate effectively in
our world. Therefore, it needs to reflect a
human form," says Keeney.
ASIMO was created with human-like
arms, legs, feet, hands, and digits so it
could do things like turn a doorknob to
answer the door, bend its legs to lift a
patient from his wheelchair, and climb
stairs to find a medicine bottle—feats
that robots of old couldn't accomplish.
"We are not trying to limit ourselves in
the number of ways ASIMO can help,"
Keeney says. "ASIMO is not supposed to
be a replacement for human caregivers. If
you want to reach the mass market, it must be affordable. Our objective is to
help people that are disabled or those
who may need extra help."
While ASIMO's capabilities increase
daily, such a robot is not yet within
financial reach. "A lot will depend on
the momentum with which technology
continues to improve," says Keeney.
"As memory becomes cheaper and
technology gets scaled down, ASIMO
will be cheaper to manufacture. ASIMO
must be smart enough to carry out commands, and we have a lot of work on
artificial intelligence (AI) to make ASIMO useful in a home or hospice environment. We are probably more like 40
to 50 years from the ASIMO that can
take over the household," he notes.
For now, though, Honda expects a
useful version of ASIMO to be made
available in about 10 years.
FUTURE CHALLENGES
Honda's
goal is to establish a database that contains all of the necessary information for
ASIMO to function as an assistant. Most
likely, such a database would include terabytes of information that would enable
ASIMO to recognize voice commands
and rationalize thought processes.
"The more we study AI, the more we
learn what we don't know about the
human brain. Every day, new challenges
are emerging. We are so much in the
infancy that I don't even know where to
begin," says Keeney. "The more that you
think about even the simplest of processes, the more you realize we rely on past
experiences and common sense, and how
do you write code for that?"
CHALLENGES AHEAD
Key challenges lie in improving and even perfecting interpersonal and social relationships
between androids and humans. While
Ishiguro and his colleagues have
arguably created the world's most
human-looking androids, their behaviors, facial gestures, and other body
movements still need improvement.
Ishiguro also is attempting to better
understand the human brain and apply
cognitive science to his robots' programmed behaviors. For example, if two
young women are walking next to each
other and chatting, we assume they're
probably friends. If two people are holding hands, we assume they're in some
kind of close relationship.
Yet what is the android to conclude if
a short mother and her tall son are walking together and holding hands? As
humans, we would likely be able to surmise the relationship. But for androids,
this task could be challenging.
Also, for instance, clearing our throats
in a certain way may indicate discomfort
or the need for attention. How is an
android to determine when we are simply clearing our throats and when there
may be some other meaning?
While there are social and moral implications to consider, Ishiguro and his colleagues first need to tackle some practical
issues. For example, robots need to differentiate between individuals in large
crowds of people. In one test, individual
children in a large group received their
own RFID tags, and the android had no
problems identifying them.
Perhaps the most interesting challenge
is a phenomenon known as the Uncanny
Valley, theorized by Masahiro Mori in
1970. As an android's appearance and
motion become more human, a human's
emotional response to it becomes more
positive. But this positive emotional
response only increases to a point where
the appearance and motions are almost
too perfect and become eerie.
Then, human beings become strongly
repulsed by the nearly human android.
The positive response only returns when
androids and humans are indistinguishable. At that point, human beings may
empathize with androids as if they also
were human.
Humans may be repulsed if the rate at
which an android can blink its eyelids is
too fast or too slow, or if it isn't smooth.
Yet if the blinking pattern matches
that of an average human, we would
empathize with the android. Not surprisingly, children are the first to pick
up on and be repulsed by non-humanlike motions and appearances.
Just last year, Ishiguro's android's were
still in the Uncanny Valley, but recent
progress has changed that. "Now, with
the correct number of actuators, the
android has come out of the Uncanny
Valley. The movements still need
improvements, but the current generation is much improved," Ishiguro says.
"The young infants are now not
afraid. We are still very far from replicating the exact movement of humans, and
there is no way to have a perfect copy of
humans within 50 years. However, with
very short interactions of a minute or
two, most would not know they are
interacting with an android."
According to Ishiguro, human-like
movement is the most important characteristic. Androids must also be able to
understand answers and surmise information based on conversations. And,
there's a need to research androids in
real-life situations. For instance, take an android to a shopping mall and
observe its behavior. Then it's back to
the lab to make improvements and continue the cycle.
To better understand human behaviors
and apply cognitive science, Ishiguro's
team is about 50% psychologists and
50% engineers of varying fields. To
improve social behaviors, the psychologists are working closely with the engineers to create algorithms that attempt to
mimic the cognitive aspects.
"We are interested in making a
human robot so we better understand
humans," says Ishiguro. "In our search,
we ask ourselves what it means to be
human. This is the psychological aspect
of android research. Yet there are obviously several hard sciences involved in
robotics as well. So it is a great combination to learn about both humans and
engineering."
MAKING ANDROIDS HUMANOID
Now take ASIMO's underlying technologies and apply human-looking skin
made of silicon with integrated piezoelectric touch sensors and plenty of actuators
for controlling facial features. You'd get
Hiroshi Ishiguro's Androids. Ishiguro
and his fellow researchers at Osaka University want to create androids that, at
first glance, are indistinguishable from
the humans they resemble (Fig. 2).
"The android is [a] communication
tool. In Japan, we have a serious problem: too many old people without
enough young people to entertain them.
Many elderly can walk themselves, so
assistance with a mechanical system can
be provided with communication support. Physical support can also be provided," says Ishiguro.
"And, androids are excellent for general-purpose use with children. Androids
can also provide entertainment in the
form of tour guides and can be used as
receptionists to explain a company and
greet people as they entered the building.
Androids would make good companions, and this is the most important market for the android technologies."
To see ASIMO in action, go to engineeringtv.com and click on "Episode 4:
ASIMO at the Consumer Electronics
Show." For more technical information,
see "Attack Of The Humanoid Robots".
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