[Embedded in Electronic Design]
Universal Graphics Module: The New Standard For Graphics Control Modules
Christine Van De Graaf
ED Online ID #18343
March 13, 2008
Copyright © 2006 Penton Media, Inc., All rights reserved. Printing of this document is for personal use only.
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The demand from embedded applications
for high-performance graphics
has increased dramatically as larger
flat-panel displays have become readily
available and very desirable components
are integrated in systems ranging
from medical imaging to point-of-sale.
Yet interface reliability, interchangeability,
and long-term availability have been sticking
points for designers in choosing which
controller to use.
Embedded designers needed a simple,
slim-line graphics controller card that can
augment the abilities of any already integrated
graphics controller, such as the integrated
graphics on some Intel advanced
chip sets. But this card also would have to
still allow for future design flexibility. Thus,
the idea of the Universal Graphics Module
(UGM), which could plug into a system carrier
board, was born.
WHAT IS UGM?
The UGM offers long-term availability and
tailored, scalable, high-end PEG graphics.
Created by Kontron and XGI, the standard
defines an 84- by 95-mm universal graphics-
on-module (Fig. 1). It supplies monitors
with all the desired current and future
graphics card signals.
Unlike the conventional graphics-card
mounting, where the card is installed at a
90° angle to the baseboard, the UGM is
plugged in parallel to the baseboard. This
saves space, allowing for extremely flat and custom scalable designs.
Users can take advantage of
the UGM’s long-term
which
at least
three to
five years.
It also
offers
extremely simple
and quick
implementation of
the graphics functions in customized
designs, including tested
and reliable graphics drivers.
UGM cards receive
PCI-Express signals
and video signals via
the 220 pins of the connector
over one, four,
eight, or 16 lanes (PEG),
which are also used in
the design of Kontron’s
COM Express-compliant
ETXexpress computer-
on-modules. The
UGM card processes the
signals, including video
capture functions and up
to 512 Mbytes of DRAM.
It then delivers the converted
signals back to the
baseboard, via the same
220-pin connector.
THE TROUBLE WITH
PREVIOUS ADD-ON GRAPHICS
SOLUTIONS
Extremely short life cycles where vendors
discontinue graphics cards after just a
few months is one the greatest troubles in
developing solutions around non-UGM
controllers. These cards typically target the
consumer market, where long life is not as
important. But this is just the beginning of
the problems associated with consumer-market
graphics cards.
Frequent driver updates, high power
consumption, and limited mean times
before failure due to active cooling solution
failure are some of the other points of difficulty
for embedded designers. Additionally,
most conventional graphics cards must be
installed at a 90° angle to the system baseboard.
This not only uses excessive space, it
also opens up additional points for failure.
The UGM alleviates these troubles. The
parallel mounting of the UGM to the system
baseboard ensures good signal integrity
and minimizes failure. No cables are needed
either. Also, tested and reliable graphics drivers
are available for the UGM. To address
the long life-cycle requirement of embedded
applications, UGMs are designed to
support three- to five-year life cycles.
UGM’S CAPABILITIES
Let’s look at an example of an application
that can benefit from the integration of
UGM within a system. A point of information
system needs to run multiple independent
displays from a single subsystem.
If the computing core of the system is
already taking advantage of dual-display
support (1x analog and 1x LVDS) from
the chip set, we can expand the graphics
capabilities with the addition of a UGM.
The LVDS and analog graphics signals are
retained, and two DVI signals are added
in care of the UGM. Thus, the system can
now drive four displays from the single
system via the UGM.
With the introduction of the UGM standards
and products that follow it, the true
advantages of the modular design concept
now include the system’s graphics (Fig. 2).
Embedded solutions can take advantage
of the same capabilities as the commercial
space, but without the hassles. The new
UGM standard now paves the way for more
embedded applications in a wide range of
usage areas to integrate more advanced
graphics and display elements.
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