[Technology Report]
Motion Blur Distorts Digital Video's Future
Video has its own take on Moore's Law: As soon as something is finalized, things are sure to change.
Daniel Harris
ED Online ID #19072
June 19, 2008
Copyright © 2006 Penton Media, Inc., All rights reserved. Printing of this document is for personal use only.
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Back in the dark ages,
watching TV was a challenge.
If you were on the
fringes of the broadcast
networks’ ranges, you and
your siblings had to take
turns holding the TV set’s
rabbit ears to improve its
reception. And if the set stopped working, you
were in for a trip to the local drug store with a
bag full of vacuum tubes.
These days, if you’re talking about a TV not
functioning, you’re likely referring to the shift
from analog to digital broadcasts on Feb. 17,
2009. In fact, according to iSuppli, about 50%
of the world will move to digital broadcasts
by 2010 (Fig. 1). But unlike that trip to the
drug store, not everyone is running out to the
nearest electronics store to get a giant digital
flatscreen, as converter boxes for existing analog
sets will be available.
Last month, the Federal Communications
Commission announced that the Wilmington,
N.C., area will serve as a test market for the
upcoming analog-to-digital switchover. Fullpower
stations in the market will switch the
analog spigot off on Sept. 8 and hope that
viewers who still rely on National Television
System Committee (NTSC) tuners won’t start
a riot. Despite the potential for problems, the
FCC does hope to work out all the kinks prior
to next February. Of course, digital broadcasts
are just the beginning of the changes ahead for
the video industry.
REALITY TV
The new federal Advanced Television
Systems Committee (ATSC) standards only
require broadcasters to deliver a digital signal
in a minimum standard-definition (SD) format.
Yet satellite, cable, and now even fiber providers
have been pushing to deliver as much highdefinition
(HD) content as possible. It really
doesn’t seem to matter if a given HD signal is
poor. Apparently, he who broadcasts the most
HD channels wins—for now. But when has the
customer ever mattered to the cable, satellite,
or phone companies?
There’s also a push to move to H.264 compression
over MPEG-2. According to Ambarella,
a company that provides high-definition videocompression
and image-processing semiconductors,
both major satellite providers and the
vast majority of Internet Protocol TV (IPTV) providers
have switched to H.264 compression.
This has created a large market for MPEG-2 to
H.264 transcoders with all of the legacy set-top
boxes still in use. Of course, when folks do
upgrade their set-top boxes, they expect the
technology to work harder, according to a study
by Parks Associates (Fig. 2).
Robert Pleva, director of semiconductor
product marketing at Sigma, says that IPTV’s
rapid adoption rate is “taking off very robustly.”
This trend is driving the features discussed by
Parks Associates, such as sophisticated GUIs
and Java code. These features will increase the
demands on the set-top box CPU, which now
typically runs at 500 MHz and includes large
instruction/data caches.
Going forward, television will merge with
Web-delivered content. “This trend introduces
challenges because there is a need to move
beyond well-defined video codec support, such
as MPEG-2, H.264, and VC1,” says Pleva. This
translates into the need to support tons of proprietary
codecs found on the Web today. Plus,
the Web-centric codecs tend to change much
more frequently, making it difficult to keep up
with the latest changes.
But the U.S. is certainly not alone when it
comes to using H.264. Via the Digital Video
Broadcast (DVB) association, many countries
in Europe have been using H.264 for broadcast
television since 2004. It’s additionally being
used in Brazil, Korea, Hong Kong, and Japan,
and it will find its way into many other places
over the next few years. Of course, for the time
being, MPEG-2 is still used heavily throughout
the world.
Yet MPEG-2’s legacy is creating several
challenges—or business opportunities. A lot
of infrastructure is MPEG-2, and most broadcasting
companies can likely afford to replace existing infrastructure. However, MathStar has
learned while working with industry players on
its high-performance field-programmable object
array (FPOA) family that legacy MPEG-2 issues
go well beyond the broadcasters.
“The hospitality and multi-tenant housing
industries have not only long since begun
switching out their analog TVs for digital ones
in accordance with the FCC’s ruling, but they’re
also using the opportunity to migrate to HDTV,”
explains Sean Riley, vice president of marketing
at MathStar. “The engineering challenge is
that the broadcasters, like DirecTV, are transmitting
HD content compressed using H.264,
while the televisions in, say, hotel rooms are
equipped to handle content compressed using
the MPEG-2 standard.”
This challenge required MathStar to work with
LG Electronics to engineer a 1-GHz FPOA-based
transcoder that converts H.264 to MPEG-2.
This allows the likes of hospitality customers to
preserve existing infrastructure. “Without LG’s
transcoders, these hotels would have to replace
every one of their set-top boxes,” says Riley.
THE OTHER WHITE NOISE
One of the huge issues that HD and television
in general need to address going forward
is quality. Some stations, such as ESPN, have
requirements like minimum bit rate. Others,
though, may suffer from a slower bit rate to
deliver more HD signals. But what’s hard to
understand is the absurd lack of quality on certain
channels.
Have you ever switched on a sportscast and
thought you were watching a classic game from
a decade or two ago, only to find out it was a
live event? In an age where YouTube became
an overnight success, is it unreasonable to ask
for quality now that we have so much quantity?
We also must ask if we’re future-proofing
on purpose or because the salesperson at
our local electronics store insisted we needed
the latest 60-in., 1080p-capable television.
Probably a little of each, but the broadcasters
will need to play catch-up sooner or later. “This
level of quality exceeds what most broadcasters
can afford to transmit today, even with digital
methods,” says Riley.
Continue on Page 2
The norm in the U.S. is 720p or 1080i for
most HD broadcasts. However, broadcasters
are making tradeoffs that are detectable to
most consumers, especially the videophiles
willing to plop down hard-earned cash for better
quality. According to Riley, “At MathStar,
we believe that service providers need to find a
way to deliver full 1080p content to this growing
consumer base and that 1-GHz MathStar FPOA
chips can enable the high-performance video
encoding to make it happen.”
Furthermore, signals often are repackaged for
another purpose. For example, broadcasts can be repurposed to suit alternate delivery mechanisms
like IPTV.
“There is a need to ensure the original material is
captured and edited at the highest resolution to avoid
unacceptable artifacts when viewed in the home,”
says John Hudson, Gennum’s director of connectivity
technology. “Many broadcasters have recognized that
1080p 60/50 production provides an ideal format to
enable them to realize the highest possible image quality
regardless of the final delivery mechanism.”
We already know that the quantity is there. But how
will broadcasters place high-quality videos in the storage
pockets of high-quality mobile, PC, or DVR devices
without straining the available bandwidth? Gennum
believes the answer may lie in developing new connectivity
technologies that deliver the best of both worlds
without straining the system.
“Through our close collaboration with the video broadcast
and consumer connectivity industry, we are working
on innovative techniques and products that capture and
deliver the highest-quality video while leveraging the
existing distribution infrastructure,” says Hudson.
Speaking of getting more out of the infrastructure
that’s already in place, Gefen Inc. has some ideas. “We
see the next evolution involving wireless and powerline
technologies replacing A/V extension solutions that use
CAT-5, RGB, fiber optics, and coax cables to transmit
HD signals with zero signal loss,” says Hagai Gefen,
the company’s president and CEO.
WINNING COULD MEAN IMMINENT DEATH
Unfortunately, buying the latest video gadgetry is a lot
like buying the latest computer. As soon as you bring it
home, it seems as though some part of it will become
obsolete. Take a look at the recently concluded nextgeneration
DVD war.
Once Toshiba pulled the plug on its money-losing HD
DVD business, Blu-ray became the de facto high-def
DVD standard—leaving the small number of HD DVD
adopters with little more than expensive paperweights.
Yet while Sony celebrates its victory, how long will it be
before Blu-ray goes the way of the laserdisc?
After all, how can Blu-ray compete with the likes
of the more portable, more compact, easier to use,
and more ubiquitous rewritable flash USB drive? With
fiber now and cable next year promising 100 Mbits/s,
downloading HD-quality movies at an average of 30
Gbytes each will take less than an hour. And if there’s
one thing the music industry recently learned, it’s that
consumers are willing to forgo a hard medium to get
content cheaply and quickly.
Blu-ray’s days already are numbered. The push to get
a 100-Mbit/s spigot will only create plenty of opportunities
for new modems and wireless technologies, like
wireless HDMI extenders. For example, Gefen offers
a device that extends HDMI signals up to 33 ft while
supporting 1080p at 30 fps and 1080i at 60 fps with
a 65-Mbit/s throughput (Fig. 3). Once these technologies
hit the mainstream, you can expect more electronic
waste left at the curb.
While 720p/1080i are today’s standard vertical resolutions
broadcast as HD, new innovations are on the
way. Before too long, 1080p will become the de facto
standard as HD specifies up to 2160 vertical lines, so
there’s definitely some future-proofing going on. But
what will happen when most consumers own televisions
that can display 1080p?
UHDTV, with 4320 vertical lines, is being tested in
Japan. It won’t be ready for consumption until at least
2020, and it will only make a difference on televisions
that are 60 in. or larger. Meanwhile, 3DTV (3-dimensional
television) should start to become available in about
five years. So how far will technology need to advance
to match what humans can visually process? Most people
can’t easily differentiate between 1080i and 1080p,
so why do we even need 1080p and beyond?
YOU PUSH AND I’LL PULL
One last consideration involves the pushing versus
pulling of content. In the traditional push model, video
is broadcast in a constant stream across hundreds of
channels. The Internet has set up the expectations for
a pull model in which consumers download video at a
given time and can then choose to view the video later.
Of course, video already can be viewed later using a
DVR. But there are tradeoffs to each approach.
This sets the stage for a few final questions. Since
consumers will soon have access to 100-Mbit/s connection
speeds, will a pull model become more prevalent?
The obvious answer is yes, so perhaps the more
important question really is how this will tax the networks
and infrastructure and what will be done to solve
the inevitable problems created by this model.
Now, about audio... oh, never mind.
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