[Technology Report]
Move Over, Couch—The Cell Potato Is Here
From the fancy flatscreen to the mini-screen, movies and television will literally be at your fingertips.
Louis E. Frenzel
ED Online ID #19074
June 19, 2008
Copyright © 2006 Penton Media, Inc., All rights reserved. Printing of this document is for personal use only.
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It’s hard to keep up with today’s
cell-phone functionality, with voice
calls, text messaging, e-mail, Web
surfing, GPS navigation, cameras,
FM radios, and MP3 music. Now
television has jumped headlong into
the mix. A few carriers already offer
TV programming over their networks,
and new broadcast services have come online.
Expect an even bigger push for mobile TV later
this year and next year.
BIG CONTENT, LITTLE SCREENS
Nearly everyone watches their favorite
programs and movies on a typical television
screen, regardless of size or format. And broadband
has more and more consumers checking
out video on their computer monitors. So how
can cell phones and their 1- and 2-in. screens
hope to compete? Can you even read a movie’s
credits on a handset? Probably not.
Even so, the viewing experience isn’t impossible.
The screen’s tilt may present some problems,
but new mobile TV content should be
able to work around it. There’s also increasing
demand for larger cell-phone screens. Look no
further than the Apple iPhone, which is already
establishing a trend with its 3.5-in. screen.
Do we need mobile TV? Did we ask for it?
No and no. So why are we getting it? Because
we can. More importantly, though, because it’s
a new revenue source for carriers—and a new
advertising outlet for sponsors. It won’t be for
everyone, but many consumers will clamor for
this “latest and greatest” technology.
It’s anybody’s guess on how many future cell
phones will carry this capability. Most research
firms see it as a very successful new handset
venture, despite the lower-quality TV viewability.
HARDWARE/SOFTWARE ENABLERS
The technology and new broadband spectrum
are driving mobile TV. Some mobile TV is
available through the cell-phone networks, but
it requires lots of high-speed data capability in
the handset—a capability that’s already there.
But if network mobile TV gets popular, the
carriers will quickly run out of bandwidth and
backhaul capacity. Potentially, this could hurt
their ability to handle other broadband services
like texting and e-mail, not to mention restricting
expansion of their voice service. YouTube
and Facebook already are taking their toll on
cellular networks.
Thus, the move to broadcast mobile TV. A
new network of broadcast stations in major
markets will mainly supply cell-phone TV. These
stations will send multiple channels of video to
a separate receiver chip in the cell phone. With
this setup, mobile TV can turn into a very successful
reality. In fact, it’s already happening
with services from both AT&T, called Mobile
TV, and Verizon, known as V Cast.
So while the physical implementation problem
has been solved, the greatest factor in
its success will be content. Some existing TV
shows, movies, and videos can be repurposed
for mobile TV, but a whole new content industry
is emerging. The goal is to create content
especially for the small screen (see “Expected
Mobile TV Content,” below).
Music videos should do well in mobile TV.
But TV shows like sitcoms are too long, and
movies even more so—a single film could
spell the early death of a handset’s battery.
Currently, the largest and most lucrative
Internet video market is adult content. While
such content for cell phones would be similarly
successful, it’s doubtful the carriers would
allow it. Besides, phones with Internet access
could get that content anyway.
Video on demand (VOD) will be very desirable.
So will podcasts, which could be used to
provide educational content. Cell phones with
mobile TV probably will have a flash-memory
slot for pre-loaded content as well. Games may
use video, but they won’t play a role in the
mobile TV market.
So once you have your mobile TV, where and
when will you watch it (see “Top 10 Places To
Watch Cell-Phone TV,” p. 68)? Most of our viewing
will likely take place when we’re in waiting
mode, say at the train station or in the doctor’s
lobby. But its convenience may tempt us to
watch TV when we can least afford the distraction.
How many people have you seen sending
text messages while they drive? And mobile TV
at work could hurt productivity more than the
Internet and e-mail combined.
MOBILE TV TECHNOLOGY
Like any new wireless service, mobile TV is moving ahead quickly
because of the currently available hardware and software, and
multiple standards already exist. All of the standards use a coded
orthogonal frequency-division multiplexing (OFDM) with quadrature
phase-shift keying (QPSK) and quadrature amplitude modulation
(QAM) as the basic modulation choices.
There doesn’t seem to be any method more spectrally efficient,
especially with the robustness in a multipath environment with moving
receivers. Also, all of the standards use the same video-compression
method that provides a streaming data rate in the 256- to
300-kbit/s range.
The most common screen size, QVGA, has a basic pixel resolution
of 320 by 240. Other sizes and formats are possible, but
this is a good fit for screens in the 2- to 4-in. range with video
rates of 256 to 300 kbits/s and a screen refresh rate of 15 or 30
frames/s. Other video formats supported include CIF (common intermediate
format) with a 352- by 288-pixel count and a quarter-size
version (QCIF) with a 176- by 144-pixel resolution.
Continue on Page 2
Of particular interest is the MediaFLO standard selected by AT&T,
Verizon, and others for U.S. mobile TV. DVB-H was also widely considered,
but not chosen for reasons unknown to this point. (The
European Union did adopt DVB-H, though.) Old UHF TV channel 55
(716-722 MHz) will be used throughout the U.S. in all major cities
with MediaFLO.
Qualcomm, which developed MediaFLO, recently acquired former
UHF TV channels 53, 56, and 58 in the recent 700-MHz spectrum
auction for additional capacity. Broadcast stations are expected to
generate up to 50-kW effective radiated power (ERP) from antennas
on towers 300 m high.
Most worldwide mobile TV will use one of these common standards.
However, several other standards that are kicking around
could see some action. S-DMB, a proprietary format from Toshiba in
Japan, uses code-division modulation (CDM) in a 25-MHz bandwidth
that can accommodate up to 20 channels.
Another standard, TDtv, employs the UMTS 3G technology
TD-CDMA, which uses time-division duplexing rather than the
frequency-division duplexing of the 3GPP’s WCDMA cell-phone
standard. With 3GPP’s Release 6 Multimedia Broadcast Multicast
Service (MBMS)
standard, operators
using 3G UMTS WCDMA can offer broadcast
TV in an unpaired 5-MHz band. The 1900- and 2100-
MHz bands are available worldwide for the standard. This
overlay technology is a much lower-cost alternative for mobile TV.
It also offloads the video network, keeping maximum capacity for
voice and data.
There’s been some discussion of a mobile version of the
Advanced Television Systems Committee (ATSC) HD and digital TV
system in the U.S. It uses an MPEG-2 compressed video stream
and 8VSB modulation rather than coded OFDM (COFDM). Last year,
the ATSC solicited proposals for a mobile and handheld (M/H)
version of this standard that can provide digital programming to
portable and mobile units. Nokia, Qualcomm, Samsung with Rohde
& Schwarz, LG Electronics with Harris, Thomson, and other major
companies all submitted proposals.
Developed jointly by multiple members of the ATSC, Advanced
VSB is a slower version of the HD ATSC protocol designed for
mobile TV receivers to make cell-phone and portable TV devices
possible. The MPH in-band mobile digital TV system developed by
LG, Harris, and Zenith provides a low-bit-rate TV signal derived from
the 19.39-Mbit/s signal used for fixed digital TV in the U.S.
MPH would permit current HDTV broadcasters to supply free overthe-
air programming to mobile, pedestrian, and handheld devices
in current 6-MHz channels. IC receivers designed for this standard,
with slower video and smaller screens, would be needed. The main
question is which carriers who control handset design will build-in
A-ATSC receivers.
OBSTACLES TO ADOPTION
When it comes to adoption, integration shouldn’t be a problem.
IC receivers are already available from sources like Analog Devices,
Broadcom, DiBcom, Freescale, Frontier Silicon, Newport Media,
Qualcomm, STMicroelectronics, and Texas Instruments. Critical
engineering challenges do exist, though.
For instance, there’s trying to find space for the chip and the
antenna. Even more daunting may be power consumption, as the
chip and larger color screens will certainly eat more energy. A real
challenge for ASTC mobile receivers will be the extra-long antennas
needed for good reception. Remember early portable TV receivers
like Sony’s Watchman and its long whip antenna?
Another issue is cost of service. All carriers will charge extra for
TV. Fees in the $15 to $30 per month range are expected, but a
structured system with a selectable number of channels may get
adopted. There’s no doubt the TV service will be added onto any
high-speed data plan.
The business model for carriers is critical. If they can’t make
money, mobile TV won’t happen. So far, TV/video hasn’t been a
success with carriers offering TV over the network. But with broadcast
services beginning this year, and with content already out
there, mobile TV is expected to take off. Still, good content will ultimately swing the “success” pendulum one way
or the other.
Qualcomm’s subsidiary MediaFLO USA
offers a group of channels for its services with
AT&T and Verizon, including CBS Mobile, CBS
College Sports, CBS News, Comedy Central,
ESPN Mobile TV, Fox Mobile, Fox News, MTV,
NBC News 2Go, NBC 2Go, CNBC, MSNBC,
NickToons, and Nickelodeon. Both AT&T (Mobile
TV) and Verizon (V Cast) use MediaFLO and
offer these channels along with two or three
special channels of their own to distinguish
their services.
AT&T Mobile TV subscribers get Sony’s
PIX movie channel and CNN Mobile Live. All
MediaFLO services from both carriers are available
in more than 50 major metropolitan areas.
Currently, mobile TV handsets are available
from LG, Motorola, and Samsung (Fig. 1).
Another challenge involves converting existing
video material to a mobile format. Screen size
and data rates as well as compression formats
are different from fixed video methods and products.
MediaExcel solved the problem with its
hardware, which performs real-time conversion
from one format to another (Fig. 2).
Mobile television will mean much more than
just TV on a cell phone. Other portable devices
will also be available. Perhaps a new version of
the Sony Watchman is in the works. Backseat
TV sets for cars will be available as well, such
as the Sirius Satellite Radio Backseat TV now
offered in some Chrysler vehicles.
See Associated Table 1
See Associated Table 2
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