[Design View / Design Solution]
Get The MOST Out Of Your Automotive Communications
The MOST network protocol for cars offers support for music, video, telecom, and anything else engineers can imagine.
Wolfgang Bott,
Jochen Klaus-Wagenbrenner,
Henry Muyshondt
ED Online ID #19758
October 9, 2008
Copyright © 2006 Penton Media, Inc., All rights reserved. Printing of this document is for personal use only.
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T he clamor for more digital connectivity in
vehicles has car designers scrambling to
implement systems that efficiently distribute
audio, video, and other content. These
requirements have led to the design of a future-proof
system and networking architecture that can cope with
the different development time frames in the consumer
and the automotive worlds.
While existing implementations focused on audio,
Media Oriented Systems Transport (MOST) now
provides distributed network protocols for multimedia
high-definition (HD) audio/video networking. MOST
also supports Digital Transmission Content Protection
(DTCP), required by content owners for the secure
movement of video over distributed networks.
MOST offers more than the physical connection
between devices. It also provides the software infrastructure
to manage the complexity of multiple devices
communicating with each other. As telephones, navigation
systems, portable media devices, and infotainment
systems are integrated to provide a rich entertainment
experience, they need to communicate so they don’t
overwhelm the user with the details of moving audio
and video to multiple stations in the car.
Via MOST, designers can tame this complexity by
moving all audio, video, and necessary control signals
over a single cable, using either plastic optical fiber
(POF) or unshielded twisted-pair (UTP) wires.
MOST Technology is the result of the collaboration
among members of the MOST Cooperation, which
consists of 16 carmakers and more than 75 suppliers
working to establish and refine a common standard for
the evolving requirements of automotive multimedia
networking. Through this work, MOST has become
the de facto standard in the automotive industry for
transporting high-bandwidth audio, video, and control
information between various vehicle subsystems.
Its quality of service (QoS) makes it a prime transport
for applications that stream content to provide
consumers with high-quality information, video, and
sound. MOST is used in over 58 vehicle models from
more than 16 vehicle brands from around the world.
The technology started in Europe but has now expanded
into Asia, with Toyota, Hyundai, Kia, and SsangYong
recently introducing several models.
The traditional way of connecting analog signals
between various components and using controllerarea
networking (CAN) to control communications
isn’t viable in the long run. That’s because too many
devices would have to be connected with each other. If
several of the connections involved surroundsound, for
example, each link between devices would need six or
more wires just for the audio signals alone.
Car designers can significantly reduce the complexity
of the wiring harness by using MOST, which
uses a ring structure (Fig. 1). Figure 2 shows an actual
example of one vehicle manufacturer going from a
traditional analog-based system to using MOST.
CONSUMER, AUTO ELECTRONICS CONVERGE
MOST helps car companies connect to the
consumer world. It allows the network backbone in
the car to comply with the robustness and reliability
requirements of the automotive industry and provides
a pipeline for moving audio and video. The long design
cycles of a car make it difficult to quickly adapt to the
latest consumer trends, though.
With the standardized
interfaces of MOST, car
companies can maintain their
infotainment backbone on
their own time schedules and
only need to develop a single
customized gateway device to
connect to the latest consumer
electronics. It would even
be possible to make such a
gateway an accessory that
could be upgraded over time.
Other consumer- and computer-
oriented technologies,
such as Ethernet and USB, are
relevant to the car.
Ethernet’s wide proliferation,
high bandwidth, and the
optimized communication of
bursts or packets of information
make it an excellent connectivity
solution between
the outside world and the
automobile. The protocol can
connect an external Ethernet-based infrastructure to a
vehicle and move large amounts of diagnostic information
between the two, such as downloading software
into the vehicle when the car is in a repair bay.
Many vehicles rely on embedded Ethernet products.
The non-PCI architecture is well suited for the
automobile since it obviates the need for a full personal-
computer infrastructure. Instead, it provides simple
interfaces to the typical microcontrollers used inside
the car while taking advantage of the vast computing
power that exists outside of the vehicle.
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While Ethernet is an efficient data-transport technology
that relies on packet switching, MOST provides
for efficient audio and video streaming by using a
circuit switched architecture. It establishes a direct
channel between a source of streaming data and one
or more users of that data. By combining Ethernet and
MOST, vehicle makers can use the best functionality
that each technology has to offer.
USB has become the interface of choice for many
consumer electronics devices. When a consumer
brings an MP3 or video player, memory card, digital
camera, or even a cell phone into the car, its connection
is likely to be over USB. Within the automobile,
USB provides the connection to the consumer world.
However, standard consumer USB cables introduce
significant electromagnetic emissions to the vehicle.
Instead of using cables to a central location, USB
ports can be located where consumers will connect
their devices while sending content from those devices
over the MOST network backbone. MOST enhances
the single host/multiple device architecture of USB by
providing the distributed control architecture (multiple
controllers and slaves) and simple mechanisms for
allocating the entertainment content that’s stored in
various consumer products.
Here again, the connection to the external world
is through a ubiquitous consumer interface. But the
transport of audio, video, and control within the vehicles
is over the stable MOST infotainment backbone.
Wireless technologies such as Bluetooth and Wi-Fi
are also used to connect nomadic devices to MOST.
They can’t completely replace wired solutions due to
the need to charge the batteries of these portable components,
but they’re complementary to the systems in
the car. These technologies allow for seamless transfer
of information without having to be tethered to the car.
Many nomadic devices use a standard mini-USB
connector. Cell phones, media players, GPS receivers,
and other devices are adopting it, even if they don’t
need to communicate data, because it provides a
common way to charge the batteries in these devices.
MOST, Ethernet, and USB provide the next generation
of automotive interfaces that enable feature-rich and easy-to-use information and entertainment systems.
Ethernet and USB are well understood in the market.
MULTIMEDIA UNLIMITED
A MOST network is very easy to use due to simple
connections. Plug-and-play functionality permits the
network to identify the characteristics and features of
new devices that are added to it. Virtual network management
functions include channel allocation, system
monitoring, addressing, and power management.
The synergy with the consumer and PC industries is
possible with consistent PC streaming and because it
operates with or without a PC.
The most efficient and cost-effective way to continue
automotive innovations in all of these areas is to
develop the devices independently and then connect
them together via a MOST gateway using standard
hardware and software interfaces.
The clear trend is to enable the automotive system
to attach the required features instead of providing
every possible upcoming interface. With the gateway,
MOST will offer a way to successfully decouple the
automotive development cycles from the consumer
electronics cycles.
The latest MOST Specification is at Rev. 3.0. It’s a
complete overhaul of the specification structure, offering
several new features. While the specification is
independent of speed grade, it can already work with
the newly defined MOST150 physical layer. Designers
now can use a higher bandwidth of 150 Mbits/s, an
isochronous transport mechanism to support extensive
video applications, and an Ethernet channel for
efficient transport of IP-based packet data.
MOST provides the specification for audio and
video signals to be transported with high bandwidth
efficiency and without any overhead for addressing,
collision detection/recovery, or broadcast. This
way, it offers capacity that packet-switched networks
can only achieve with much higher gross bandwidth.
Consequently, multiple HD video streams and multichannel
surroundsound with premium QoS can be
transmitted while simultaneously moving high loads of
packet data around.
The latest version adds Ethernet and isochronous
channels to the well-known synchronous, packet, and
control data channels of previous specification versions.
The Ethernet channel can transport unmodified
Ethernet. This permits software stacks and applications from the consumer and IT domain, where innovation
is much quicker, to be seamlessly migrated into
the car. TCP/IP stacks or protocols utilizing TCP/IP can
communicate via MOST without any modification.
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As a result, the new generation of MOST provides
the automotive-ready physical layer for Ethernet in the
car. In addition, MOST Specification Rev. 3.0 offers an
isochronous channel to support streams that aren’t
synchronized to the MOST frame rate. A typical usecase
is the transport of MPEG streams over a MOST
network, since MPEG streams generally use variable
bit rates. This new MOST feature enables extensive
video applications.
MOST Specification Rev. 3.0 also adds significant
enhancements to the control channel. By doubling the
bandwidth of that available with MOST25, the channel
can control devices in real time.
With the integration of DVD audio and DVD video
into digital networks, content protection becomes a
requirement. DVD content on a digital network must be
DTCP-protected (Fig. 3). HD DVD and Blu-ray content
over MOST is also supported. That’s because Advanced
Access Content System (AACS) specifications
allow for DTCP-protected digital outputs.
DTCP requires source and sink devices to authenticate
each other, and there’s a need to encrypt multimedia
streaming data before sending it over a digital
network. A sink device, then, must be able to decrypt
protected digital content. DTCP on MOST also
supports point-to-multipoint connections. The single
phases consist of authentication (32-bit public device
key), key exchange (Elliptic Curve DH), and encryption
and decryption (M6-56Bit, AES-128Bit).
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