[Hall Of Fame]
From Sneaking Into Computer Labs To Sneaking Out Java
Doris Kilbane
ED Online ID #20124
December 1, 2008
Copyright © 2006 Penton Media, Inc., All rights reserved. Printing of this document is for personal use only.
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James Gosling, inventor of the Java programming
language and the virtual machine, skipped
many of his high school math and physics classes.
His teachers knew it, but they still gave him
A’s. That’s because, said Gosling, they knew why
he was missing the classes. He was working for
the physics department at the University of Calgary writing
software for satellites.
“That attitude was a huge influence on me,” said Gosling.
“They understood that learning happens where it happens and
that I was getting more out of these out-of-school activities
than I would ever get from their formal teaching.”
As a young teen, Gosling caught the computer bug because
of all these machines could do. “I loved toys,” he said, especially
nine-track tape drives, flatbed plotters, and a paper-tape reader
spotted on a tour of the University of Calgary. He was 14 and
enthralled by the large computer there with 8k of RAM with
all its “whirring and blinking things.”
Soon, Gosling was sneaking into the college’s computer lab
and teaching himself to write software. Looking back on his
own march into the computer field, he believes today’s students
should “do what’s fun,” he said.
He’d definitely like more students to enter the computer
software field. “Lots of kids have a fairly negative view of the
profession for reasons that don’t make any sense. They saw the
dot-com bust and thought everyone got fired. Relatively few
did, and those that did lose jobs found other software engineering
jobs elsewhere,” Gosling said.
“What happened was not a collapse of the software industry.
It was a winnowing-out of some goofy business models.
Things that worked survived. There are more people writing
computer software now then there were before the bust. The
Internet didn’t get turned off. Students are scared of trying the
profession because they fear it doesn’t have a future, when in
fact it’s a very healthy, enjoyable, and well-paying profession. ”
AN ANSWER TO OTHER PROBLEMS
Gosling created the Java programming language and the first
Java Virtual Machine in 1991 and later the first Java compiler
and Java class libraries to solve other people’s problems—those
who were trying to build a system that was more than just tying
various computers together. It was part of the Green project at
Sun Microsystems.
The various implications of networking created stumbling
blocks. It was “what happens when you have a network of a
wide range of cooperating things, a heterogeneous set of operating
systems that needed to work together, to share codes, yet
they had to be secure and reliable,” explained Gosling.
His part of this networking project was to figure out how
such heterogeneous systems could talk to each other. “It was a
big stack of problems. Many hadn’t been hugely important in
the past,” he said, “but they were aggravated by the presence of
the network.”
With the Java programming language, said Gosling, “People
could change the scale of applications they were ready to
build. It changed the game regarding reliability, security, and
developer productivity. It gives developers the ability to build
software applications that can run on multiple platforms and
across a large number of interconnected systems.” It has been a
key ingredient to the success of the Internet.
Gosling actually first released Java, not on Sun.com, but on
the Web site of a friend of a friend, wicked.neato.org. It took
some convincing of the Sun people and the personal plugging
of its value on the technology conference circuit for the world
to learn of it. And that they did. It is now on 2 billion mobile
phones, 650 million desktops, 2 billion SIM and smart cards,
and millions of other locations, according to the Sun Web site.
TODAY’S OBSTACLES
The challenges facing Gosling and other software engineers
today grew out of that ability to change the scale of applications.
One of today’s big problems “is dealing with multithreading
and multicore machines, dealing with the scale of
systems people are building,” he said.
“It is a sad phenomenon,” said Gosling, “that once upon a
time, I thought making systems smaller and simpler would
make the developer’s job easier. What actually happened is like
the Peter Principle. When the systems became simpler, people
said, ‘Let’s make the requirements harder because you have
more time.’ Now, any gain is eaten up because we can do things
that are even harder. We’re not improving the life of developers,
but we are increasing the scale of things people can build.”
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