[Hall Of Fame]
Computers—A Revolutionary Medium For Boosting Human Thought
Doris Kilbane
ED Online ID #20133
December 1, 2008
Copyright © 2006 Penton Media, Inc., All rights reserved. Printing of this document is for personal use only.
Reprints
The printing press was one of the most influential
inventions in human history. Could universal
personal computing and worldwide networking
be just as significant to human thought? In the
1960s, the Advanced Research Projects Agency
(ARPA) established a research community to
accomplish that grand goal.
Quite a bit of this dream was realized in the 1970s by
the extension of this community at the Xerox Palo Alto
Research Center (PARC) sparked by ideas from Alan Kay,
Butler Lampson, Chuck Thacker, Bob Taylor, and others.
These research teams were a valuable part of Kay’s professional
career.
The PARC team created Alto, the forerunner of today’s
personal computers (PCs). It was an outgrowth of Kay’s 1968
Dynabook concept, a compact notebook using a tablet and
keyboard, a flatscreen display, a graphical user interface (GUI),
and wireless networking. Kay wanted Dynabook to be a PC for
children of all ages.
Kay and his fellow PARC members were pioneers in objectoriented
programming (OOP), GUI windows, bit-mapped
graphics, prototypes of networked workstations, the Ethernet,
Internet, laser printing, and other factors that subsequently
were adopted by Apple Computer, Microsoft, and the rest of
the quickly growing PC and networking industry.
“Building on the previous research generation, we created a
new kind of medium for boosting human thought, for amplifying
human intellectual endeavor. We thought it could be as
significant as Gutenberg’s invention of the printing press 500
years ago. We hoped that it would boost civilization a couple of
notches the way the printing press did,” Kay said.
“The press first made the Reformation in the 16th century
possible, but this was not really the qualitative change
in human thought that occurred a century later,” explained
Kay. “The printing press created both a way to spread ideas
around and to argue about ideas in a new way. Computers and
networks not just spread ideas around but allowed new ideas to
be thinkable because of the unique representation properties of
computers themselves.”
Kay added, “Nothing prevents unsophisticated people from
trying to recreate commercial television on computers, as many
commercial interests are trying to do. This is looking backwards
and downwards. But looking forward and upward, the
computer has revolutionized science, just as was done by the
printing press. The majority of all science being done today
could not be done without the computer. It is enabling people
to do things they could not do before, but it may take several
more generations to affect the general population.”
THE SPARK
What was the catalyst that started Kay thinking about these
revolutionary computer tools? “I think part was being a grad
student in the ARPA community, part a kind of laziness coupled
with aesthetic,” he said. He’d been a graduate student only
five or six days when he was given Ivan Sutherland’s thesis on
the invention of computer graphics and simultaneously tasked
to get a system going, which turned out to be the first Simula,
on the university computer.
“Seeing them one after the other, I realized both of those
two things shared something in common. They were both
almost like biological cells and almost like little computers
communicating,” said Kay.
“Because I didn’t have to go to class, I was completely relaxed.
Often insight comes in such unguarded moments. I realized if
I just changed these concepts a little, they would resemble
something really powerful. When later asked what I was doing,
I said ‘object-oriented programming.’ In retrospect I should
have picked a much better term.”
Kay had two majors when the OOP concept appeared to
him—biology and math—and that knowledge intermingled
in his brain. He had seen a few programs that “were almost
OOP,” he said.
“One reminded me of molecular biology. Each body has
100 trillion cells and they each have 60 billion components
interacting informationally. It just clicked that if you could get
computers to do what cells do, it would be a much better way
of scaling things. It would vastly cut down the amount of effort
and number of concepts you have to deal with separately in a
computer. I really had a flash about it,” said Kay.
But it took nearly five years before he and his team could
build an object-oriented program system to prove their ideas
were as powerful as they thought they were. “When people saw
the demos, they just couldn’t believe it,” he said.
Continued on page 2
This was just one part of the team’s innovations. Kay and the 25
team members were responsible for seven seminal technologies:
the PC, bit-map screen, WYSIWYG GUI, Ethernet, OOP, part
of the Internet, and laser printing. It was a complete vision of personal
computing that reflects how people use PCs today.
Past, Present, and future
Kay’s attentions also focus on music, specifically jazz and the
baroque pipe organ. After many years of playing solely the pipe
organ, Kay is returning to his first musical love. He was a professional
jazz guitarist in his high school and college days, and he has
picked up that guitar once again.
“I recently heard a group, the Phil Norman Tentet, that completely
knocked me off my chair. They are so everything that I like
about music. I just conceived this powerful urge to start playing
guitar after more than 40 years of not playing guitar at all. Now
I’m practicing a couple hours on guitar and one hour a day on the
baroque pipe organ.”
It doesn’t take long when talking to Kay to realize that he has a
vast knowledge of the world, which he attributes to being a truly
avid reader. “I’ve probably read more than 10,000 books in my life.
As a child, I read hundreds of books every year,” he explained.
“Dad was a physiologist, mom an artist and musician. I grew up
in a houseful of books. I was interested in everything, especially
how ‘the hip bone was connected to the thigh bone.’ I was actually
more interested in science than engineering. The latter was kind of
a hobby. It was fun to build things,” he said.
“Many people today don’t have a great interest in reading. Unfortunately,
this is also true of my field of computing,” said Kay. “More
progress could be made if details of other projects were studied.”
Many of the technical challenges facing those in the computer
field today have already been solved, said Kay, but “people don’t
know it because they don’t read. They are re-inventing the flat tire.
It goes on all the time. Then there’s a bunch of problems that have
to do with scale and expressability that have never been solved.”
Team research today
Kay is now president of Viewpoints Research Institute, a nonprofit
organization he created in 2001 to develop powerful ideas
to improve worldwide student education, as well as to advance systems
research and personal computing. It is an active leader in the
One Laptop Per Child (OLCP) initiative striving to make $100
laptops for every child.
“Our Etoys educational authoring environment for children runs
on 100 different platforms and uses 30 to 40 different language
groups. The OLCP laptop can hold hundreds of books much more
cheaply than paper and can withstand inclement climates much
better, plus it can do new things only computers can do,” said Kay.
Viewpoints Research Institute has on a smaller scale the
research process that was so successful in the large research groups
of the 1950s and 1960s. Such research labs died when funding
dried up. VPRI, said Kay, gives researchers a chance to try many
ideas and have many failures to find the most fruitful new directions
for qualitative advances. It could be just what’s needed for
the development of totally new inventions that will move the
worldwide economy forward.
See associated image
|