"Good analog engineers require mentoring. The best are the guys who fooled
around with electronics on their own before they went to college."
"Since I am the only ‘analog engineer’ and we cannot afford
to buy another one, I spend about 10 to 20 hours a week handling the analog
design tasks."
"There isn’t a high demand for just analog engineers. I’ve
noticed that most industries now want an engineer who knows both analog and
digital."
"Analog and RF engineering has very high overhead and many companies would
rather buy off the shelf, rather than design it, which is extremely shortsighted."
"Design times are short so cookie-cutter analog circuits are used. Most
analog engineers are too slow for current design cycles."
"Analog circuits are now the province of ‘designers-in-silicon’
rather than regular small-company engineers."
"Analog is being recognized lately as being important for product success.
Five or 10 years ago, many people in management were led to believe that everything
could be solved with software."
"I was hired to replace an analog engineer that will be retiring. As much
as possible, I have worked with him to learn as much as possible before he retires."
"Analog is hard. That’s why it’s interesting."
"Choose fresh engineers who really want to learn analog design and provide
on-the-job training... My experience says that it takes about six to eight months
to train, and from then on it’s up to the person to take [it] on."
"The new kids out of school can’t solve resistor divider problems...
We interviewed nearly a dozen candidates to find one that could understand an
inverting op amp."
"[I] do the work myself. It’s hard to find EEs in the U.S. who
are knowledgeable in power electronics. Europe and China have EEs experienced
in power electronics."
"To get a signal-integrity engineer recently, we had to sift through a
dozen preselected resumes and got only one to interview because all the others
had been snapped up."
"In-house training... If the MBA, non-engineering types would keep the
old-timers around to mentor the young ‘simulators,’ then we would
not have these problems."
"Most of this engineering has been moved overseas. The market for engineers
is huge. Therefore, it is hard to keep them from moving to a new company for
more money. Turnover tends to be about 30% a year."
"[The problem is] not being addressed. Analog work is not well understood
by management, and the efforts and program risks in analog work are greatly
underestimated... Much of management is now oriented toward a software development
mentality, a hack-it and ship-it and fix-it-later mentality, causing enormous
risk when that same mentality is applied to analog hardware laid out on a board.
Management seems unattuned to the idea that the physical electronics can’t
be fixed by shipping a software update disk out to the field!"
"The university system fails miserably in teaching what is required to
design analog circuitry. We prefer to grow capability internally through mentoring."
"Finding good qualified engineers among all the professionally written
resumes is part of the problem. We often hire by trial contract before permanent
offer."
"Analog engineering requires synthesis, abstract or mathematical reasoning
abilities, and non-structured thinking. Only a few students have analog and
mathematical thinking."
"Employers discard older engineers in favor of younger salary bargains...
Younger engineers are more likely to have been hooked on engineering from computers
and video games as opposed to ham radio, Heathkit, and DIY electronics."
"I believe that analog design aptitude starts young, borne of natural
curiosity and working with the hands. This is not something that is easily bestowed
in post-grad courses, and it requires a lot of effort to run effective lab programs
(one of the first casualties of university cost-cutting in the 1990s)."